The AR Cloud is real – Building cross-platform AR experiences with Azure Spatial Anchors
Azure Spatial Anchors realizes what some in the industry call the AR Cloud. Large-scale, multi-user, and cross-platform shared experiences with persisted virtual objects. Azure Spatial Anchors does not just work with the HoloLens but also mobile AR platforms like iOS ARKit and Android ARCore. Scenarios include wayfinding, shared experiences across different devices, but also large-scale, persisted mappings beyond the direct sensor view of the devices. Imagine the real-world mapped in the AR Cloud for large-scale AR experiences beyond just your own device, think Ghost in the Shell and other sci-fi movies!
In this session Rene Schulte will explain why the AR Cloud is the next big thing and why Azure Spatial Anchors is a key technology and leading the market, he will further discuss how it works and showcase how to implement a cross-platform AR app with Azure Spatial Anchors.
René Schulte is Director of Global Innovation at Valorem Reply working with teams across the globe on emerging technologies like the revolutionary 3D volumetric video telepresence solution HoloBeam and the AR Cloud enabling large, cross-platform user experiences with persistence.
He is a creative thought leader with a passion for UX and deep technical knowledge from more than 10 years in VR/AR/MR/XR technology and 3D programming, developing for the Microsoft HoloLens since 2015, was featured on Forbes and is listed as VR/AR/MR dev influencer. He also coded AI deep learning neural networks before it was cool and is leveraging modern AI to empower humans.
He is a frequent keynote and session speaker and panelist at conferences like //build, Unite, Vision VR/AR Summit, VRDC (GDC), AWE, ESA and more. Blogs about many topics. He also created popular open source libraries like WriteableBitmapEx and the AR library SLARToolKit.
He was honored several times for his dev community work with the Microsoft MVP award, recognized as Microsoft Regional Director and Global Advisory Board member for the VR/AR Association.
Creative coder, Innovation director and Microsoft RD & MVP